Use your wand to illuminate the world with colourful magic. Draw symbols to defeat enemies and cast powerful spells! A heavy focus on input; spells are casted through a powerfull, freeform drawing system. Draw a range of different sigils to perform spells.

Sacrifice health for money, to get powerful spells and switch out undesirable patterns.

Created for Ludum Dare 44

48 hours, theme: Your life is currency.

At the start of each wave, you can sacrifice your starting health to get money, to buy improvements for your magical arsenal. Money is used to purchase special spells or switch the pattern required to cast a spell. Without health sacrifice, you cannot get the money required to get better spells.

Hey You!

If you liked my game, you may be interested in some others? Maybe even follow me to catch wind of new projects?
https://justcamh.itch.io/

About

This game uses a pattern recognition system that I created during the 48 hour jam period. Source code available below. The pattern recognition algorithm is in the DrawingDetection class, if you wanna take a peek.

Postjam Updates

Fixed bugs regarding the shop and late game content (that couldn't be tested in limited time). Full details in the devlog below!

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 4.3 out of 5 stars
(3 total ratings)
AuthorJUSTCAMH
GenreAction
Made withPaint.net, Unity
TagsArcade, Drawing, Ludum Dare 44, Magic, upgrades, waves
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityOne button
LinksLudum Dare

Download

Download
Sigillis WIN v0.12.zip 22 MB
Download
Sigillis LINUX v0.12.zip 25 MB
Download
Sigillis MAC v0.12.app.zip 23 MB
Download
Sigillis WIN v0.1.zip 22 MB
Download
Sigillis SOURCE v0.1.zip 233 MB
Download
Sigillis Source v0.12.zip 235 MB

Development log

Comments

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(1 edit)

This game is great! I love the idea of drawing runes/sigils to activate stuff, I would looooove a game where you draw runes/hexes to cast spells/curses etc :D!! but that's besides the point^^"
There is no pause button. That killed my first run since I got interrupted :/ . My 2nd run was my highscore and I reached Wave 37 with 522002$ (so always full risk >:D)

the special spells are really cool, and very useful at the later levels. the difficulty progression is very slow at the start, but great to teach you the game, and 10-20 is slow but later on it's great that the difficulty gets slowly increased^^"

good job!
do you know of other games that use a similar mechanic(and have combat) or would be up to make a game like that :D?!