Use your wand to illuminate the world with colourful magic. Draw symbols to defeat enemies and cast powerful spells! A heavy focus on input; spells are casted through a powerfull, freeform drawing system. Draw a range of different sigils to perform spells.
Sacrifice health for money, to get powerful spells and switch out undesirable patterns.
Created for Ludum Dare 44
48 hours, theme: Your life is currency.
At the start of each wave, you can sacrifice your starting health to get money, to buy improvements for your magical arsenal. Money is used to purchase special spells or switch the pattern required to cast a spell. Without health sacrifice, you cannot get the money required to get better spells.
If you liked my game, you may be interested in some others? Maybe even follow me to catch wind of new projects?
This game uses a pattern recognition system that I created during the 48 hour jam period. Source code available below. The pattern recognition algorithm is in the DrawingDetection class, if you wanna take a peek.
Fixed bugs regarding the shop and late game content (that couldn't be tested in limited time). Full details in the devlog below!
Click download now to get access to the following files:
- How I made a Pattern Recognition Algorithm for Ludum Dare Compo33 days ago
- v0.12 - Bugfixes52 days ago
- v0.11 - Bugfixes54 days ago
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