A physics sandbox game with lots of gnomes looking for a place to live.
Toss items around and grow everything you need to start your gnome village!
~2 hours of playtime, with no saving (sorry!)


Game made by Justcamh with music by ClockMaker
And a bonus track by Frederik Rojas


Updated 16 days ago
Published 26 days ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 3.8 out of 5 stars
(27 total ratings)
AuthorJustcamh
GenreSimulation
Made withAseprite, Godot
Tags2D, Casual, Cute, Farming, Funny, Incremental, No AI, Physics, Sandbox, Wholesome
Average sessionAbout an hour
LanguagesEnglish
InputsMouse
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

Tiny Homes WIN v1.2.zip 47 MB
Tiny Homes LINUX v1.2.zip 40 MB
Tiny Homes MAC v1.2.zip 75 MB

Comments

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PLEASE add a save option. i love this game but its killing me because i keep losing my progress

I made a food machine. Also really great game, and I love some of your other works

I didn't know how to get the electronic items for SO long. XD
Then it dawned on me. That was fun.

(+1)

Thank you mighty glue brush....

Puzzled at it a bit in this weekend's five games episode :P

Fun game, although I eventually gave up because it seemed like the next gnome wasn't going to show up any time soon, even though I completed the last one ($1500 gnome). Anyway, here was my setup. 

Did you know that you can give them gems and gold for happines?

Yeah, I know. It was a mechanic introduced early in the game. 

This is a really cool game. For some reason, I’m not drawn to those grandiose, big AAA projects or anything like that. For some reason, I get way more enjoyment out of a free 2-hour game than from some run-of-the-mill story-driven piece of crap that costs a fortune and has a ton of positive reviews

(+2)

i really need a save option cuz sometimes the game lags and i loose everything...

(+1)

Amazing game!


sometimes the game freezes when I give the last item to a gnome, so I have to refresh and lose all my progress

Gah someone else mentioned this, sorry! If it happens again, please press ctrl+shift+I, then go to the console tab and let me know the most recent error it shows

This just happened to me and I didn't see this comment until I refreshed the page :( This is a screenshot of it after it froze. Local browser saves are super simple, you should really consider adding it...

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I have dozens of errors, but this is the last one before the crash:

TypeError: Failed to set the 'value' property on 'AudioParam': The provided float value is non-finite.

    at SampleNodeBus.setVolume (index.js:7:143757)

    at SampleNode.setVolumes (index.js:7:147131)

    at Object.sample_set_volumes_linear (index.js:7:157629)

    at _godot_audio_sample_set_volumes_linear (index.js:7:162568)

    at 09116da2:0x56f7f

    at 09116da2:0x15676f8

    at 09116da2:0x1567643

    at 09116da2:0x119a264

    at 09116da2:0x119afc5

    at 09116da2:0x1e5a489

(+1)

Thanks, I’ve just uploaded a fix for this!

Thanks, this time I was able to get to 12 gnomes without crashing!

It happens with the necromancer on mobile and pc. Tested both on 8/2/26.

Uncaught TypeError: AudioParam.value setter: Value being assigned is not a finite floating-point value.

    setVolume https://html-classic.itch.zone/html/18624187/index.js:7

    setVolumes https://html-classic.itch.zone/html/18624187/index.js:7

    sample_set_volumes_linear https://html-classic.itch.zone/html/18624187/index.js:7

    _godot_audio_sample_set_volumes_linear https://html-classic.itch.zone/html/18624187/index.js:7

    callUserCallback https://html-classic.itch.zone/html/18624187/index.js:7

    runIter https://html-classic.itch.zone/html/18624187/index.js:7

    MainLoop_runner https://html-classic.itch.zone/html/18624187/index.js:7

index.js:7:143739

(+2)

The game froze for a different reason tho i think this is more my fault than anything...

I had to fight through significant amounts of lag to take this screenshot but it was hilarious!

I beat the game before, I just wanted to make a fish reproducer but discovered that seeds dupe very rarely and somehow or other this went out of hand in less than a minute when a seed flew into my farm (in the bottom left corner)

I played for 4 hours! Great game!

LOVE this.

It's funny that you grow EVERYTHING.

Fruit? grow

Fish? grow

Houses? grow

Stones? grow

Gnomes? grow

Very cute and fun to play

super fun!! I love games that make you figure things out for yourself in a fun way like this :)) I felt a bit bad bashing the pixies though ngl lmao

Very addicting. Amazing work!

is there a way to undo the glue?

(1 edit)

Try pulling on it real hard

(1 edit)

I'm actually starting to believe everything grows as a plant now  + for the lawyer I kept paying him with his own money by shaking him lol

Same lmao

I don't know how to get the potion thing Romeo Needs.

I have 11 gnomes, 7 of who are satisfied (exceptions ar Gary Guy, Romeo, Wendy Witch and Nolan Necromancer. They have over 900 happiness, but new ones don't appear.

Idk how to get the potion ( or the book, or the ?heart?)

Should I just wait longer for the last gnome?

The potion is a reward from completing the witch. The heart is from something that you hatch.

Thanks

Turns out you get the heart from the snake, which is why it was hard for me to get (It took me multiple tries to beat this thing)

this game rules!! a little jank, as all physics-based experiences are.. maybe having a ruler that creates a grid you can hold shift to snap to as a later item could help that? it was a lot of fun creating a little automated farming setup and gambling and stuff.. its an interesting dynamic keeping items separate also due to the large number of reactions, e.g. gnomes using food and shiny things for happiness always. also, the snake minigame is a very interesting little formula-screw as it asks you to drag a big impassable wall around your farm, requiring you to consider your organisation while also panicking about a timer. its not *tooo* punishing though, you can always put everything back in the right place, it doesn't displace dividers and you get unlimited do-overs.

I think that game has a potential. But it is need save system at least.

(1 edit) (+1)

Sorry for all the concussions I gave you Gary. I got 8 gnomes housed before I decided not to get rsi tonight. gg Cameron <3

Also: game devs need a bit more than 10% of the money that lawyers need >:(

(1 edit)

So I'm enjoying it, I admit, but also I'm at a point where I have...twelve gnomes, all but two of them satisfied (I'm missing a computer and a gaming console), but also only four houses.  I can't figure out if there's something I'm supposed to do to specifically get a house to grow; they just seemed to show up early on.  At this point it's just rocks and food and slot machines and nothing new is showing up, really...

EDIT: ok, 12/12, I didn't realize you could plant that, but still only four houses.  How do you grow houses?

(1 edit)

You can’t grow houses, houses can actually hold multiple gnomes!

...oh.  *Oh*.  When it said "House of Knox" I assumed it was, well, *his*.  It didn't occur to me to try to put anyone else into it.  (Might just be me.)

Is there a solvent for the glue, BTW?  While I was still understanding what the glue brush did, I accidentally glued down one of the gnomes.  And one of the homes.  If I hadn't planned properly, I would have locked myself out of winning because he couldn't be moved to the house and vice versa.

Try yanking on it real hard