A downloadable game for Windows, macOS, and Linux

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Ebontale is a non-suspicious rpg, about your journey to the legendary Piamont City.
There, you will find the most powerful relics in all the land, that will allow you to perform magic beyond your wildest comprehension! 

You may also experience a sense of freedom, as your boring modern life fades away into the background. 

A game by JUSTCAMH 
with music by Clockmaker

Get the game's soundtrack!

Made for Ludum Dare 47

PlatformsWindows, macOS, Linux
Rated 4.7 out of 5 stars
(10 total ratings)
GenreAdventure, Role Playing
Made withBlender, Krita, FL Studio, Unity, Audacity
Tags2D, 3D, Experimental, Ludum Dare 47, meta, secrets, Voice Acting, Walking simulator
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare


Download NowName your own price

Click download now to get access to the following files:

Ebontale WINx64 v1.0.2.zip 33 MB
Ebontale WINx32 v1.0.2.zip 30 MB
Ebontale LINUX 1.0.2.zip 37 MB
Ebontale MAC v1.0.2.app.zip 33 MB


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Woah, scrolling through the comments here and looking at that background feels like you're still walking in the game... I did not expect to battle with a mechanoid, so... people don't swim in the lake or electricity will damage you x2. I said it!

The camera is just too sensitive. Great mechanics, btw :)

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10/10, great game


Hmmm, well I'm not fixing it, but hey, at least there was this fast response time!


fair enough. For real though, loved the game.


Despite the slight imbalances, it's a great game.

Sunk a couple hours in one sesh.

I loved the plot twist at the end.


The mana costs for the fireball ability was a tad bit too much, I had difficulties fighting the witch and had to fight her 5 times to get it right.


Awesome game, i love that part when White Knight says protagonist's grandpa is actually the main villian


spoiler alert


Cool game! But I got stuck at the part where the troll stops you at the bridge. I think the RPG mechanics are pretty well done and I see a lot of inspiration from Persona and Final Fantasy. But this game is just way too difficult. I think it could use some serious balancing. 

Can you fix the difficulty of the game? Also, can you watch my video and tell me what I'm doing wrong? Also, if you're reading this and haven't played the game yourself, you really should. Seriously, don't even watch my video until you play the game, otherwise you might not understand the in-depth turn based combat.


Ahh I totally missed your playthrough! But yea, I'm working on the difficulty... I'm gonna up the player's mana, allow extra teammates, provide more ex machinas and nerf the giga slimes. This update should be released some time within the next decade. Til then, thanks for playing and for the awesome video!

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Great game, wow, that fight with the Abyssal Demon was tough as Hell, I barely defeated him!


got stuck in the first area, the first battle was too hard


Come on man, isn't it clear that growl does NO DAMAGE? You need to use tackle, not growl. All you need is good critical hit RNG, then the rival should fall with ease. And even if you do lose, the rival will just stub their toe and run away in tears, dunno how ya got stuck.


very interesting game, i love the fight with the final boss 


this was so cool! I got freaked out during the first boss battle upon entering Piamont City, but then the next few ended up being pretty easy and self-explanatory. Really liked the concept! :P



Awesome entry. Good execution on the concept, and well done making Ebontale quite detailed.

That said, I just want to go to Piamont, man :'(

gg wp


Ok that’s cool, but how do we get to Piamont city though?


Did you try beating the goblin king? If not, you can use your scuba gear to dive through Rocky Reef and resurface in the city. You can also use your extra party members to get a vip ticket into the pub, and enter the city from there. And finally, if you put a box on your head, you can stealth your way in. 

With all these options you should make it into the city with ease.


Dude... Uncool.

Hated the ending. Any chance to get a better version w more content (wink wink)?

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Damn, was the omega dragon fight not enough of an ending? I wanted to let the player ride the dragon, maybe I should’ve ended it there... 

Argh endings are so hard to nail!!


That was really good! I didn't ended up submitting a game in LD but your game was very similar to one of my idea with a much better execution!


Ooooh, Interesting. Haven't played it yet (key word, yet), but the game seem really cool