Crane Game
Sorry if you don't like cranes 💔
Made by justcamh in 12 hours for Game A Week with the theme 'Weird Input'
Sound effects are from this person's printer
Published | 23 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 4.7 out of 5 stars (35 total ratings) |
Author | JUSTCAMH |
Genre | Puzzle, Simulation |
Made with | Godot |
Tags | 3D, Atmospheric, Controller, crane, Difficult, Experimental, rage, Short, weird |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Download
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Click download now to get access to the following files:
Crane Game WIN v1.0.1.zip 35 MB
Crane Game LINUX v1.0.1.zip 28 MB
Comments
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7:52 minutes! Really fun concept :D
13:52.43
I rate this crane to be one in a cranellion
i feel drunk
This was a fun game and I beat it in 12 minutes and 9.78 seconds according to the in-game timer. (12:9.78)
It reminded me of this one specific Geometry Dash level called “game player” by 2003Devin (level ID: 66329153) because that also uses the same mechanic as this game where you control 1 object and get it to move another object which controls moving a third object. That level also gradually increases the amount of objects you have to control.
What a feeling of control... It was fine at first, but the more I played, the harder it got, and my butt started to squirm like it was going to explode!
But I had fun—there was such a huge sense of accomplishment! 🐱
3:52.5
Now that cranes have been mentioned, why aren't there more crane games?
There was that floors stacking crane game for nokia and crane wars by blurst studios but that just about it.
12:36.92, i hate you and i like this game
8.30, not as bad as I thought! This was just silly enough to motivate me to complete it. x)
there has to be more! This game was so FUN! I normally love crane games and this made me so happy!!
Peak.
11.9.38 ! It was enjoyable and more understandable than I thought at first
I got 3:2.16 let's goo!!!!! also... really nice polish for a game of this size, I personally love the little crane swing when you move it abruptly!
What a lovely illustration of the sunk-cost fallacy! ("OK, I get it,I should just quit now. But I've come this far...")
It's a dumb concept (that's not an insult!), but an excellent implementation of it. Worth the ten minutes I put into it.
Very nice game, and the polish!
I beat it in 7 minutes :D
This is what it feels like to drive while dyslexic (this is a compliment)
Impressive!
For something made in just 12 hours, I really appreciated all the little bits of polish — the feeling of weight in the movement, the detail in the sound design — as I stared into the cranesome abyss and found yet more cranes and buttons to crane them to.
10/10
ive seen this concept before, where you control a "character" through progressively more and more layers, but i think it was just a concept not an actual game.
Loved it! Amazing game as always :-)
Beaten in 5:07
Very interesting game. Pretty damn polished as well
I don't really have any qualms, though I think the cranes maybe moved a little too fast. Apart from that, great stuff here
Fun/funny idea, and execution is very nice! Both in the feel of the crane, and in the way the indirection ramps up then down. That's the sort of game that game jams are for 😃
Love the execution of this. Was it inspired by the keypad puzzle from last year's Advent of Code?
nopers, I haven’t heard of that. But also would you really want to automate away all the fun that is crane??
Cranes are awesome
just when i though there couldn't possibly be any cranes to add, another was born into this grey landscape of buttons. everything is cranes now.